News
Patch Notes
22nd July 2008 7:53
D10.6 on PTS
Deployment 10.6 is now on the Public Test Server!
21st July 2008 7:41
D10.5 on PTS
D10.5 was implemented on the Public Test Server last week and contains a few more fixes before it gets pushed onto the live Server.
14th July 2008 14:29
D10.3 on PTS
We are rolling out D10.3 onto the Public Test Server tonight:
- Fixed an error with the logos door in Howling Maw.
- Fixed an error where Holograms in the Temple of the Proud Patriarch despawn after killing a player that fails the mission.
- Fixed an error in the Temple of the Proud Patriarch where dying and failing still allows you to complete the mission
- Corrected an issue with Missing Merchandise that removed player flags when abandoned or failed.
- Armor Shard pieces were not dropping of creatures in the mission “A Little Charity”, this should be fixed.
4th July 2008 7:00
Deployment 10.2 - Patchnotes & Known Issues - 4th July 2008 [Test Server]
Highlights
- (PTS) Abyss: Dybukkar Garrison - A new instance map, “Dybukkar Garrison,” is available on the Public Test Server.
- Reflective and Stealth armor optimization is complete.
- Two new Incendiary shotgun types have been added:
- Double-barrel shotguns appear at Level 23.
- Tri-barrel shotguns appear at Level 34.
- Reduced the amount of time rez trauma is active. It is now active for only 2 minutes, 4 minutes and 6 minutes respectively.
- Clan lockboxes are now available in the game.
- A logout timer has been implemented to prevent players from logging out to avoid death.
- Gray Market Vendors can now be found if you look for them!
- Looking for Squad - By typing /lfs or using the radial menu you can now bring up options for creating or searching ads.
- Changes to video settings within the predefined modes to optimize performance.
- The “bubble” system mentioned on the website is now online.
26th June 2008 8:00
Deployment 9.6 - Patchnotes and Known Issues - 26th June 2008 [Live Server]
Highlights:
- Eight Control points across the game have had modifications made to walls and layout.
- It is now possible to wager items for increased Prestige Gain in combat actions and to gain Prestige by fighting other players.
- Squad merge functionality.
- The Realtime Quality Scaling (RQS) system has had some improvements.
23rd June 2008 12:26
D9.6 on PTS
We rolled out build 9.6 of Deployment 9 onto the PTS last Friday:
- Corrected a possible exploit with the wagering system. (This was fixed in 9.6 and removed from the 9.5 patch notes)
19th June 2008 7:34
D9.5 on PTS
- Fixed an issue with the French help menu not displaying properly.
- Corrected some issues found with internal commands.
13th June 2008 7:36
D9.4 on PTS
Patch Notes:
- Fixed: Squad Merge: Voice Chat fails when squads merge.
- Fixed: Map: CP Wargame: Players can get stuck at a hole in the ground at loc 44.0, 2.6, 214.2
- Fixed: Mech Armor: Mech Armor Aura power regen buff disappears after dying and respawning
- Fixed: Prestige: Item Wagering: When trying to wager a non tradable item, chat message says “Non tradable items can be wagered.”
- Fixed: Clans: Two characters from the same account can be in different PvP clans.
- Fixed: Ability: Polymorph (Spy): Rank 3: Caretaker ability Revitalize causes zombie status on other players.
- Fixed: Prestige: Generated Prestige resets immediately if the player logs off.
- Fixed: Combat: When a player is killed by a pet they cannot revive at the hospital.
- Fixed: Death: Character’s that are in a PvP clan at war with another clan or in a duel are unable to rez correctly after being killed.
New Known Issues:
- Vendor prices are being cut-off on the last digit.
5th June 2008 15:00
Deployment 9.3 - Patchnotes and Known Issues - 5th June 2008 [Test Server]
Highlights:
- There is a “Test” CP Wargame map that will be available to players on the PTS but is not intended to go Live with D9.
- Clan Lockbox is now available but is only in testing and is not intended to go live with D9.
- A new instance “Velon Hollow” is also available for testing before being made available on the live servers at a later date.
- Eight Control points across the game have had modifications made to walls and layout.
- It is now possible to wager items for increased Prestige Gain in combat actions and to gain Prestige by fighting other players.
- Squad merge functionality.
- The Realtime Quality Scaling (RQS) system has had some improvements.
19th May 2008 15:50
Deployment 8.4 (Live Server)
Deployment 8.4 has gone live - here are the most recent patch notes for 8.2, 8.3 and 8.4 - including the “Cellar"-PvP arena, Prestige and a lot more.






