News
Server News
Tabula Rasa has a server maintenance outage window reserved from 10am-12pm GMT daily. Please note: while we are reserving this daily two-hour period for maintenance updates, they will not necessarily require the entire two hours and additional updates may be scheduled outside this time-period as needed. We may also perform maintenance on additional TR-related servers, such as the web servers, message boards, or login servers.
Please note, Deployments’ implementations may take up to four hours, from 10am.2pm GMT.
11th August 2008 3:48 Posted by Avatea
D11.4 and D11.5 on PTS
D11.4 and D11.5 were implemented onto the PTS over the weekend. Read on for the full D11.4 and D11.5 patchnotes.
1st August 2008 7:56 Posted by Kerensky
Deployment 11 - Now on PTS
Last night we published Deployment 11 on the Public Test Server!
The Highlights
- New instance: Omega Labs (Lv. 50)
- New “Operation Immortality"-themed missions
- Revamped and revised tutorial!
- Revised low-level zones
- The Redshirts (NPC soldiers) are here
- New rocket launchers series II
- New software Anti-Aliasing system
- and much, much more!
A guide how to access the Public Test Server can be found here.
23rd July 2008 10:40 Posted by Avatea
Today’s maintenance
As some of you will know, we are in the process of pushing Deployment 10 onto the live servers. As a result, today’s maintenance will last a bit longer than the usual 2 hours. In the meantime, feel free to have a look at the D10 patchnotes here!
23rd July 2008 9:50 Posted by Avatea
Deployment 10 is now live
Highlights
- Reflective and Stealth armor optimization is complete.
- Two new Incendiary shotgun types have been added:
- Double-barrel shotguns appear at Level 23.
- Tri-barrel shotguns appear at Level 34.
- Reduced the amount of time rez trauma is active. It is now active for only 2 minutes, 4 minutes and 6 minutes respectively.
- Clan lockboxes are now available in the game.
- A logout timer has been implemented to prevent players from logging out to avoid death.
- Gray Market Vendors can now be found if you look for them!
- Looking for Squad - By typing /lfs or using the radial menu you can now bring up options for creating or searching ads.
- Changes to video settings within the predefined modes to optimize performance.
- The “bubble” system mentioned on the website is now online.
For the full patchnotes, have a look in this section.
22nd July 2008 7:53 Posted by Avatea
D10.6 on PTS
Deployment 10.6 is now on the Public Test Server!
21st July 2008 7:41 Posted by Avatea
D10.5 on PTS
D10.5 was implemented on the Public Test Server last week and contains a few more fixes before it gets pushed onto the live Server.
14th July 2008 14:29 Posted by Avatea
D10.3 on PTS
We are rolling out D10.3 onto the Public Test Server tonight:
- Fixed an error with the logos door in Howling Maw.
- Fixed an error where Holograms in the Temple of the Proud Patriarch despawn after killing a player that fails the mission.
- Fixed an error in the Temple of the Proud Patriarch where dying and failing still allows you to complete the mission
- Corrected an issue with Missing Merchandise that removed player flags when abandoned or failed.
- Armor Shard pieces were not dropping of creatures in the mission “A Little Charity”, this should be fixed.
4th July 2008 7:50 Posted by Avatea
D10.2 is now on PTS
Highlights of this build include several ability changes to make combat even faster, our new Looking For Squad (LFS) system, our famous double and tri-barrel shot guns, and a new instance map called Dybukkar Garrison in Abyss. Read all of the details in our Deployment 10 Patch Notes.
Please note, the character database from the Pegasus server is on PTS currently, but we will use the Cassiopeia database for our next build sometime next week. We encourage you to use the PTS Level Command and Grey Market Vendors to help in your testing. As always, please make sure to send us your feedback using the Feedback Form, and report any bugs you see by typing /bug.
Want to try Deployment 10, but you haven’t installed the Public Test Server? It’s easy! Just follow these simple instructions.
3rd July 2008 16:41 Posted by Avatea
Emergency network Maintenance - Thursday 3th July
A Network Maintenance will be carried out at 7pm British Summer Time (20H00 Continental Time) tonight and may affect access to all Tabula Rasa servers for an hour, until the scheduled of the maintenance at 8pm British Summer Time (21H00 Continental Time).
The impact on the game servers should be minimal but if you loose connection or cannot log in to the servers between or around those times, then it is probably due to the Network maintenance.
We apologise for the inconvenience and thank you for your patience!
1st July 2008 15:47 Posted by Avatea
Network Maintenance - Wednesday 2nd July
A Network Maintenance will be carried out tomorrow Wednesday 2nd July and will affect access to all Tabula Rasa servers between 11:30am and 1pm British Summer Time (12H30 and 14H00 continental time).
The impact on the game servers should be minimal but if you loose connection or cannot log in to the servers between or around those times, then it is probably due to the Network maintenance.
We apologise for the inconvenience and thank you for your patience!






